Example Programs
The examples directory contains programs that demonstrate the use of the driver. These examples run on a WT32-SC01 Plus ESP32 board with a 480x320 display.
chango.py
Test for font2bitmap converter for the driver. See the font2bitmap program in the utils directory.
1"""
2chango.py
3
4 Test for font2bitmap converter for the driver.
5 See the font2bitmap program in the utils directory.
6"""
7
8from machine import freq
9import wt32sc01py as wt32
10import gc
11from truetype import chango_16 as font_16
12from truetype import chango_32 as font_32
13from truetype import chango_64 as font_64
14
15gc.collect()
16
17
18def main():
19 # enable display and clear screen
20 tft = wt32.WT32SC01(0)
21 tft.clear()
22
23 row = 0
24 tft.write(font_16, "abcdefghijklmnopqrst", 0, row, wt32.RED)
25 row += font_16.HEIGHT
26
27 tft.write(font_32, "abcdefghij", 0, row, wt32.GREEN)
28 row += font_32.HEIGHT
29
30 tft.write(font_64, "abcd", 0, row, wt32.BLUE)
31 row += font_64.HEIGHT
32
33
34freq(240_000_000)
35main()
feathers.py
1"""
2feathers.py
3
4 Smoothly scroll mirrored rainbow colored random curves across the display.
5
6"""
7
8import random
9import math
10import utime
11from machine import freq
12import wt32sc01py as wt32
13
14
15def between(left, right, along):
16 """returns a point along the curve from left to right"""
17 dist = (1 - math.cos(along * math.pi)) / 2
18 return left * (1 - dist) + right * dist
19
20
21def color_wheel(position):
22 """returns a 565 color from the given position of the color wheel"""
23 position = (255 - position) % 255
24
25 if position < 85:
26 return wt32.color565(255 - position * 3, 0, position * 3)
27
28 if position < 170:
29 position -= 85
30 return wt32.color565(0, position * 3, 255 - position * 3)
31
32 position -= 170
33 return wt32.color565(position * 3, 255 - position * 3, 0)
34
35
36def main():
37 """
38 The big show!
39 """
40 # enable display and clear screen
41
42 tft = wt32.WT32SC01(1)
43
44 height = tft.height # height of display in pixels
45 width = tft.width # width if display in pixels
46
47 tfa = 0 # top free area when scrolling
48 bfa = 0 # bottom free area when scrolling
49
50 scroll = 0 # scroll position
51 wheel = 0 # color wheel position
52
53 tft.vscrdef(tfa, width, bfa) # set scroll area
54 tft.vscsad(scroll + tfa) # set scroll position
55 tft.clear() # clear screen
56
57 half = (height >> 1) - 1 # half the height of the dislay
58 interval = 0 # steps between new points
59 increment = 0 # increment per step
60 counter = 1 # step counter, overflow to start
61 current_y = 0 # current_y value (right point)
62 last_y = 0 # last_y value (left point)
63
64 # segment offsets
65 x_offsets = [x * (width // 8) - 1 for x in range(2, 9)]
66
67 while True:
68 # when the counter exceeds the interval, save current_y to last_y,
69 # choose a new random value for current_y between 0 and 1/2 the
70 # height of the display, choose a new random interval then reset
71 # the counter to 0
72
73 if counter > interval:
74 last_y = current_y
75 current_y = random.randint(0, half)
76 counter = 0
77 interval = random.randint(10, 100)
78 increment = 1 / interval # increment per step
79
80 # clear the first column of the display and scroll it
81 tft.vline(scroll, 0, height, wt32.BLACK)
82 tft.vscsad(scroll + tfa)
83
84 # get the next point between last_y and current_y
85 tween = int(between(last_y, current_y, counter * increment))
86
87 # draw mirrored pixels across the display at the offsets using the color_wheel effect
88 for i, x_offset in enumerate(x_offsets):
89 tft.pixel(
90 (scroll + x_offset) % width, half + tween, color_wheel(wheel + (i << 2))
91 )
92 tft.pixel(
93 (scroll + x_offset) % width, half - tween, color_wheel(wheel + (i << 2))
94 )
95
96 # increment scroll, counter, and wheel
97 scroll = (scroll + 1) % width
98 wheel = (wheel + 1) % 256
99 counter += 1
100
101
102freq(240_000_000)
103main()
fonts.py
1"""
2fonts.py
3
4 Pages through all characters of four fonts on the display.
5
6"""
7from machine import freq
8import utime
9import wt32sc01py as wt32
10
11# Choose fonts
12
13# import vga1_8x8 as font
14import vga2_8x8 as font1
15
16# import vga1_8x16 as font
17import vga2_8x16 as font2
18
19# import vga1_16x16 as font
20# import vga1_bold_16x16 as font
21# import vga2_16x16 as font
22import vga2_bold_16x16 as font3
23
24# import vga1_16x32 as font
25# import vga1_bold_16x32 as font
26# import vga2_16x32 as font
27import vga2_bold_16x32 as font4
28
29
30def main():
31 tft = wt32.WT32SC01(0)
32 tft.vscrdef(0, 320, 0)
33
34 while True:
35 for font in (font1, font2, font3, font4):
36 tft.clear()
37 line = 0
38 col = 0
39
40 for char in range(font.FIRST, font.LAST):
41 tft.text(font, chr(char), col, line, wt32.WHITE)
42 col += font.WIDTH
43 if col > tft.width - font.WIDTH:
44 col = 0
45 line += font.HEIGHT
46
47 if line > tft.height - font.HEIGHT:
48 utime.sleep(3)
49 tft.clear()
50 line = 0
51 col = 0
52
53 utime.sleep(3)
54
55
56freq(240_000_000)
57main()
hello.py
1"""
2hello.py
3
4 Writes "Hello!" in random colors at random locations on the display.
5
6"""
7from machine import freq
8import random
9import wt32sc01py as wt32
10
11# Choose a font
12
13# import vga1_8x8 as font
14# import vga2_8x8 as font
15# import vga1_8x16 as font
16# import vga2_8x16 as font
17# import vga1_16x16 as font
18# import vga1_bold_16x16 as font
19# import vga2_16x16 as font
20# import vga2_bold_16x16 as font
21# import vga1_16x32 as font
22# import vga1_bold_16x32 as font
23# import vga2_16x32 as font
24import vga2_bold_16x32 as font
25
26
27def main():
28 tft = wt32.WT32SC01(0)
29 tft.clear()
30
31 while True:
32 for rotation in range(4):
33 tft.rotation(rotation)
34 col_max = tft.width - font.WIDTH * 6
35 row_max = tft.height - font.HEIGHT
36
37 for _ in range(100):
38 tft.text(
39 font,
40 "Hello!",
41 random.randint(0, col_max),
42 random.randint(0, row_max),
43 wt32.color565(
44 random.getrandbits(8),
45 random.getrandbits(8),
46 random.getrandbits(8),
47 ),
48 wt32.color565(
49 random.getrandbits(8),
50 random.getrandbits(8),
51 random.getrandbits(8),
52 ),
53 )
54
55
56freq(240_000_000)
57main()
lines.py
1"""
2lines.py
3
4 Draws lines and rectangles in random colors at random locations on the
5 display.
6
7"""
8
9from machine import freq
10import random
11import wt32sc01py as wt32
12
13
14def main():
15 tft = wt32.WT32SC01(0)
16 tft.clear()
17
18 while True:
19 tft.line(
20 random.randint(0, tft.width),
21 random.randint(0, tft.height),
22 random.randint(0, tft.width),
23 random.randint(0, tft.height),
24 wt32.color565(
25 random.getrandbits(8), random.getrandbits(8), random.getrandbits(8)
26 ),
27 )
28
29 width = random.randint(0, tft.width // 2)
30 height = random.randint(0, tft.height // 2)
31 col = random.randint(0, tft.width - width)
32 row = random.randint(0, tft.height - height)
33 tft.fill_rect(
34 col,
35 row,
36 width,
37 height,
38 wt32.color565(
39 random.getrandbits(8), random.getrandbits(8), random.getrandbits(8)
40 ),
41 )
42
43
44freq(240_000_000)
45main()
noto_fonts.py
Test for font2bitmap converter for the driver. See the font2bitmap program in the utils directory.
1"""
2noto_fonts Writes the names of three Noto fonts centered on the display
3 using the font. The fonts were converted from True Type fonts using
4 the font2bitmap utility.
5"""
6
7from machine import freq
8import wt32sc01py as wt32
9from truetype import NotoSans_32 as noto_sans
10from truetype import NotoSerif_32 as noto_serif
11from truetype import NotoSansMono_32 as noto_mono
12
13
14def main():
15 def center(font, string, row, color=wt32.WHITE):
16 screen = tft.width # get screen width
17 width = tft.write_width(font, string) # get the width of the string
18 col = tft.width // 2 - width // 2 if width and width < screen else 0
19 tft.write(font, string, col, row, color) # and write the string
20
21 # enable display and clear screen
22 tft = wt32.WT32SC01(0)
23 tft.clear()
24
25 row = 16
26
27 # center the name of the first font, using the font
28 center(noto_sans, "NotoSans", row, wt32.RED)
29 row += noto_sans.HEIGHT
30
31 # center the name of the second font, using the font
32 center(noto_serif, "NotoSerif", row, wt32.GREEN)
33 row += noto_serif.HEIGHT
34
35 # center the name of the third font, using the font
36 center(noto_mono, "NotoSansMono", row, wt32.BLUE)
37 row += noto_mono.HEIGHT
38
39
40freq(240_000_000)
41main()
proverbs.py
Displays what I hope are chinese proverbs in simplified chinese to test UTF-8 font support.
1"""
2proverbs.py - Displays what I hope are chinese proverbs in simplified chinese to test UTF-8
3 font support.
4"""
5
6import utime
7from machine import freq
8import wt32sc01py as wt32
9import proverbs_font as font
10
11
12tft = wt32.WT32SC01(1)
13tft.clear()
14
15
16def color_wheel(WheelPos):
17 """returns a 565 color from the given position of the color wheel"""
18 WheelPos = (255 - WheelPos) % 255
19
20 if WheelPos < 85:
21 return wt32.color565(255 - WheelPos * 3, 0, WheelPos * 3)
22
23 if WheelPos < 170:
24 WheelPos -= 85
25 return wt32.color565(0, WheelPos * 3, 255 - WheelPos * 3)
26
27 WheelPos -= 170
28 return wt32.color565(WheelPos * 3, 255 - WheelPos * 3, 0)
29
30
31def main():
32
33 proverbs = [
34 "万事起头难",
35 "熟能生巧",
36 "冰冻三尺,非一日之寒",
37 "三个臭皮匠,胜过诸葛亮",
38 "今日事,今日毕",
39 "师父领进门,修行在个人",
40 "一口吃不成胖子",
41 "欲速则不达",
42 "百闻不如一见",
43 "不入虎穴,焉得虎子",
44 ]
45
46 # initialize display
47 line_height = font.HEIGHT + 8
48 half_height = tft.height // 2
49 half_width = tft.width // 2
50 wheel = 0
51
52 tft.clear()
53
54 while True:
55 for proverb in proverbs:
56 proverb_lines = proverb.split(",")
57 half_lines_height = len(proverb_lines) * line_height // 2
58
59 tft.clear()
60
61 for count, proverb_line in enumerate(proverb_lines):
62 half_length = tft.write_width(font, proverb_line) // 2
63
64 tft.write(
65 font,
66 proverb_line,
67 half_width - half_length,
68 half_height - half_lines_height + count * line_height,
69 color_wheel(wheel),
70 )
71
72 wheel = (wheel + 5) % 256
73
74 # pause to slow down scrolling
75 utime.sleep(5)
76
77
78main()
scroll.py
1"""
2scroll.py
3
4 Smoothly scrolls all font characters up the screen on the display.
5
6"""
7from machine import freq
8import utime
9import random
10import wt32sc01py as wt32
11
12# choose a font
13
14# import vga1_8x8 as font
15# import vga2_8x8 as font
16# import vga1_8x16 as font
17# import vga2_8x16 as font
18# import vga1_16x16 as font
19# import vga1_bold_16x16 as font
20# import vga2_16x16 as font
21import vga2_bold_16x16 as font
22
23
24def main():
25 tft = wt32.WT32SC01(0)
26 tft.clear()
27
28 last_line = tft.height - font.HEIGHT
29 tft.vscrdef(0, 320, 0)
30
31 scroll = 0
32 character = 0
33 while True:
34 tft.fill_rect(0, scroll, tft.width, 1, wt32.BLACK)
35
36 if scroll % font.HEIGHT == 0:
37 tft.text(
38 font,
39 "0x{:02x}= {:s} ".format(character, chr(character)),
40 96,
41 (scroll + last_line) % tft.height,
42 wt32.WHITE,
43 wt32.BLACK,
44 )
45
46 character = character + 1 if character < 256 else 0
47
48 tft.vscsad(scroll)
49 scroll += 1
50
51 if scroll == tft.height:
52 scroll = 0
53
54 utime.sleep(0.01)
55
56
57main()
toasters.py
Flying toasters sprite demo using bitmaps created from spritesheet using the sprites2bitmap.py utility. See the maketoast shell script for the command line used to create the toast_bitmaps.py from the toasters.bmp image.
1"""
2toasters.py
3
4 An example using bitmap to draw sprites on the display.
5
6 Spritesheet from CircuitPython_Flying_Toasters
7 https://learn.adafruit.com/circuitpython-sprite-animation-pendant-mario-clouds-flying-toasters
8
9"""
10
11import random
12from machine import freq
13import wt32sc01py as wt32
14import t1, t2, t3, t4, t5
15
16TOASTERS = [t1, t2, t3, t4]
17TOAST = [t5]
18WIDTH = 480
19
20
21class toast:
22 """
23 toast class to keep track of a sprites locaton and step
24 """
25
26 def __init__(self, sprites, x, y):
27 self.sprites = sprites
28 self.steps = len(sprites)
29 self.x = x
30 self.y = y
31 self.step = random.randint(0, self.steps - 1)
32 self.speed = random.randint(2, 5)
33
34 def move(self):
35 if self.x <= 0:
36 self.speed = random.randint(2, 5)
37 self.x = WIDTH - 64
38
39 self.step += 1
40 self.step %= self.steps
41 self.x -= self.speed
42
43
44def main():
45 """
46 Initialize the display and draw flying toasters and toast
47 """
48 tft = wt32.WT32SC01(1)
49 tft.clear()
50
51 # create toast spites in random positions
52 sprites = [
53 toast(TOASTERS, WIDTH - 64, 32),
54 toast(TOAST, WIDTH - 64 * 2, 128),
55 toast(TOASTERS, WIDTH - 64 * 4, 224),
56 ]
57
58 # move and draw sprites
59 while True:
60 for man in sprites:
61 bitmap = man.sprites[man.step]
62 tft.fill_rect(
63 man.x + bitmap.WIDTH - man.speed,
64 man.y,
65 man.speed,
66 bitmap.HEIGHT,
67 wt32.BLACK,
68 )
69
70 man.move()
71
72 if man.x > 0:
73 tft.bitmap(bitmap, man.x, man.y)
74 else:
75 tft.fill_rect(0, man.y, bitmap.WIDTH, bitmap.HEIGHT, wt32.BLACK)
76
77
78freq(240_000_000)
79main()